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Want to be a V-tuber but don't know how to do it? we will help you to design your own virtual human, active the whole body, and face real-time capture on the virtual platform. Then you can easily use it to make a v-tuber live stream, video, or VR experience.
If you are looking for a virtual idol for your company. Please feel free to contact us!
We are using the Virtual Human and Virtual Production technology to produce animation series. we set all the processes in real-time. It'll compress dozens of turnaround times compared with the normal producing way.
For now, we can make a 5min animated episode in only one week. if you are an animation producer and excited about that? Please contact us and we will help you to achieve that efficient way!
Our virtual human is really easy to use. All you need is just 1 iphoneX, 1 suit, and 1 computer. No more big studio. you can make your own live stream at home.
We will do all the sets for you. Including your character design, making a real-time facial capturing system, real-time body capturing system, real-time rendering environment, props, and costumes.
STREAMING IN YOUR HOME
HIGH-QUALITY DESIGN&CHANGEABLE ITEMS
Our design is high fidelity and quality that contain more than 70+ facial expressions, 100w+ hair strands, as many clothes as you want, even a changing environment is capable.
You can change the character's cloth and background with just one click, or make hundreds of props if you like.
MAKING A SHORT MOVIE IN 7DAYS!
We make a special virtual working pipeline for animated series. All the characters' performances are recorded and rendered out in real-time. A 5min short movie like this only takes 7 days. that's totally a game changer!
REAL-TIME FOG AND LIGHTINGS
We make a lot of effort to the particle system to make sure that our physical environment will become true. Our lighting quality is much more close to the real world as well.
OUR REAL-TIME TECHNOLOGY IN UE5
To make sure all the processes are in real-time. we built 6 real-time system with the latest version of UE5. Including facial&body capture system, hair system, procedure animation system, light&environment system, and particle system.
WE PROMOTE THE FACIAL CAPTURE A LOT!
Consider with our final facial capture data will be used for cartoon, which should be much more lively and expressive. so we optimize our blend shapes from the final data iteratively.
INTERESTING WITH VIRTUAL PRODUCTION?
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